Monthly Archives: October 2012

More progress with OGL


I have a hard time to get it all together but made some good progress. At least I believe I do 🙂 Now I can draw the curvature with a normal color or a texture. This was and is “hard” … Continue reading

Aside | Posted on by | Leave a comment

OpenGL progress … slow …


So while I had done some testing with the Microsoft painting and TRK I thought it would maybe be better to use something like D3D or OGL to display the TRK data. While in theory I can imagine a 3D … Continue reading

Posted in General Information | Leave a comment

TRK is much more complicated


So far extracting a TRL file is easy as well as reading the header. Works fine now. But now I must start to learn how to draw graphics with Windows. Drawing polygons as well as rotate them is ok. Still … Continue reading

Posted in General Information | Leave a comment